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Wednesday, April 23, 2008

Venezuelan channel faces fine for airing Simpsons

A Venezuelan TV station faces punishments that include a fine and a three-day broadcasting blackout for airing The Simpsons during prime-time child-viewing hours. Government regulators have opened an investigation into Televen, the National Telecommunications Commission -- also known as Conatel -- said Tuesday night in announcing the inquiry. One option, the commission said, could be forcing Televen to show programs chosen by the agency in place of regular programming. The probe began three months after Conatel warned Televen about the show, saying that The Simpsons could be a harmful influence on Venezuelan children. Two weeks ago, the Televen station took the satirical cartoon series off the air after receiving a warning from the commission. It replaced The Simpsons with the live-action Baywatch Hawaii, featuring scantily clad lifeguards, in the 11 a.m. time slot -- a time approved by all viewers. The channel said that Baywatch Hawaii has not drawn complaints. In a statement, commission director Elda Rodriguez said that the agency had urged Televen in January not to show The Simpsons in that time slot, but that the channel did not comply. Rodriguez complained of "inappropriate language" and scenes "that can influence the behavior and education of boys, girls and adolescents." Spokeswoman Elba Guillen said Wednesday that Televen will keep The Simpsons off the air while the case is being considered. The channel is waiting for more information from the agency, she said.

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flash 8 random movement animation

code snip

this.onEnterFrame = function() {// creating the date object and pulling out the current minutes and hours clockDate = new Date(); minutes = clockDate.getMinutes(); hours = clockDate.getHours(); alarmScreen.text = hours+":"+minutes;};
function getdistance(x, y, x1, y1) { var run, rise; run = x1-x; rise = y1-y; return (_root.hyp(run, rise));}function hyp(a, b) { return (Math.sqrt(a*a+b*b));}MovieClip.prototype.reset = function() { //specify the width and height of the movie width = 300; height = 200; //------------------- var dist, norm; this.x = this._x; this.y = this._y; this.speed = Math.random()/2; this.targx = Math.random()*width; this.targy = Math.random()*height; dist = _root.getdistance(this.x, this.y, this.targx, this.targy); norm = this.speed/dist; this.diffx = (this.targx-this.x)*norm; this.diffy = (this.targy-this.y)*norm; this._x = Math.round(Math.random()*width); this._y = Math.round(Math.random()*height); this._xscale = this._yscale=temp; //setting initiaion position //cx = this._x; //cy = this._y; //this.speed = Math.random()/200;}
MovieClip.prototype.move = function() { if (_root.getdistance(this.x, this.y, this.targx, this.targy)>this.speed) { this.x += this.diffx; this.y += this.diffy; } else { this.x = this.targx; this.y = this.targy; if (!this.t) { this.t = getTimer(); } if (getTimer()-this.t>1000) { this.reset(); this.t = 0; } } this._x = this.x; this._y = this.y;};