Atom Entertainment (formerly AtomShockwave)

get cheeky Frederick's of Hollywood

Frederick's of Hollywood, Inc.

Cartoon Channel Super Genius

Shiva Flash Game

Super Genius Blidget

Tuesday, October 27, 2009

Richard Kemp Toronto www.seo-toronto-canada.com

Richard Kemp Toronto www.seo-toronto-canada.com


www.cylive.com/content/42412/Richard_Kemp_Toronto_SEO
www.webguild.org/user/richardkemp
identi.ca/seotoronto
igg.com/security/Richard_Kemp_seotoronto_Identi_ca
identi.ca/notice/10683938
www.bebo.com/Profile.jsp?MemberId=7701111704
www.liquida.com/richard-kemp
www.google.com/profiles/103535184791211029646
canada.topseos.com/seo-toronto
www.valuatemysite.com/www.seo-toronto-canada.com

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flash 8 random movement animation

code snip

this.onEnterFrame = function() {// creating the date object and pulling out the current minutes and hours clockDate = new Date(); minutes = clockDate.getMinutes(); hours = clockDate.getHours(); alarmScreen.text = hours+":"+minutes;};
function getdistance(x, y, x1, y1) { var run, rise; run = x1-x; rise = y1-y; return (_root.hyp(run, rise));}function hyp(a, b) { return (Math.sqrt(a*a+b*b));}MovieClip.prototype.reset = function() { //specify the width and height of the movie width = 300; height = 200; //------------------- var dist, norm; this.x = this._x; this.y = this._y; this.speed = Math.random()/2; this.targx = Math.random()*width; this.targy = Math.random()*height; dist = _root.getdistance(this.x, this.y, this.targx, this.targy); norm = this.speed/dist; this.diffx = (this.targx-this.x)*norm; this.diffy = (this.targy-this.y)*norm; this._x = Math.round(Math.random()*width); this._y = Math.round(Math.random()*height); this._xscale = this._yscale=temp; //setting initiaion position //cx = this._x; //cy = this._y; //this.speed = Math.random()/200;}
MovieClip.prototype.move = function() { if (_root.getdistance(this.x, this.y, this.targx, this.targy)>this.speed) { this.x += this.diffx; this.y += this.diffy; } else { this.x = this.targx; this.y = this.targy; if (!this.t) { this.t = getTimer(); } if (getTimer()-this.t>1000) { this.reset(); this.t = 0; } } this._x = this.x; this._y = this.y;};