Atom Entertainment (formerly AtomShockwave)

get cheeky Frederick's of Hollywood

Frederick's of Hollywood, Inc.

Cartoon Channel Super Genius

Shiva Flash Game

Super Genius Blidget

Saturday, June 14, 2008

footy soccer store jersey euro 2008

footy soccer store jersey euro 2008

Footy premier soccer store for authentic soccer gear for fans, players, teams, soccer coaches and referees. In addition to being partners with the World's top players and teams Footy Soccer Store is a leading retailer of adidas, Nike, Puma, adidas, umbro and more.

scours the world to find rare and unique soccer jerseys and apparel for your favorite soccer teams and we add to our club selection daily. In short, we never stop working to bring you the best possible soccer store in the world. Whether you're searching for your favorite team's jerseys or jerseys for your club.

Get the Footy soccer jersey shop widget and many other great free widgets at Widgetbox!

European Championship 2008 - With the Euro 2008 tournament in Austria and Switzerland in June 2008 and we have you covered. http://www.footy.webnode.com

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flash 8 random movement animation

code snip

this.onEnterFrame = function() {// creating the date object and pulling out the current minutes and hours clockDate = new Date(); minutes = clockDate.getMinutes(); hours = clockDate.getHours(); alarmScreen.text = hours+":"+minutes;};
function getdistance(x, y, x1, y1) { var run, rise; run = x1-x; rise = y1-y; return (_root.hyp(run, rise));}function hyp(a, b) { return (Math.sqrt(a*a+b*b));}MovieClip.prototype.reset = function() { //specify the width and height of the movie width = 300; height = 200; //------------------- var dist, norm; this.x = this._x; this.y = this._y; this.speed = Math.random()/2; this.targx = Math.random()*width; this.targy = Math.random()*height; dist = _root.getdistance(this.x, this.y, this.targx, this.targy); norm = this.speed/dist; this.diffx = (this.targx-this.x)*norm; this.diffy = (this.targy-this.y)*norm; this._x = Math.round(Math.random()*width); this._y = Math.round(Math.random()*height); this._xscale = this._yscale=temp; //setting initiaion position //cx = this._x; //cy = this._y; //this.speed = Math.random()/200;}
MovieClip.prototype.move = function() { if (_root.getdistance(this.x, this.y, this.targx, this.targy)>this.speed) { this.x += this.diffx; this.y += this.diffy; } else { this.x = this.targx; this.y = this.targy; if (!this.t) { this.t = getTimer(); } if (getTimer()-this.t>1000) { this.reset(); this.t = 0; } } this._x = this.x; this._y = this.y;};